Electronic Arts and Epic Games announced that they have expanded their current license agreement. Under the terms of the new agreement, EA will have the right to incorporate the Unreal Engine 3 in more than five upcoming titles currently under development. EA is original Unreal Engine 3 license agreement was signed in 2006, and this new agreement reflects EA is confidence in the Unreal Engine by providing EA development teams with industry-leading tools and technologies to best serve the needs of each game.
Under its initial Unreal Engine 3 license with Epic Games, EA has been utilizing Unreal Engine 3 on several important cross-platform games including: Medal of Honor Airborne and Army of Two. Details of the additional games in development under the new license agreement are not being released at this time.
With the largest and most talented studio operation in the world, it is critical for us to give our studio teams the best tools they need to make great games, said Frank Gibeau, President, at EA. This agreement reflects our commitment to Epic technology which, in combination with our own cutting-edge systems, allows us to create ground breaking hits.
Epic is committed to providing EA with the premier development infrastructure, tools and technology for its upcoming games, said Mark Rein, vice president, Epic Games. We re extremely excited that EA has chosen to expand their use of Unreal Engine 3 and we cant wait to see more of the great games they will produce with it. The award-winning Unreal Engine is known for cutting-edge graphics and best-of-breed tool set. Unreal Engine 3 maintains those features while adding massive world support, multi-processor support, next-generation console optimizations, and one of the most mature tool pipelines in the industry. Unreal Engine 3’s advanced toolset is designed specifically to accelerate developers’ productivity for ultra-complex, next-generation content.